"వీడియో గేమ్" కూర్పుల మధ్య తేడాలు

సవరణ సారాంశం లేదు
2010 నుండి, వీడియో గేమ్ పరిశ్రమ యొక్క వాణిజ్య ప్రాముఖ్యత పెరుగుతోంది. ముఖ్యంగా అభివృద్ధి చెందుతున్న ఆసియా మార్కెట్లు, స్మార్ట్‌ఫోన్‌లలో మొబైల్ గేమ్స్
వాడకం వీడియో గేమ్ పరిశ్రమ వృద్ధికి కారణమవుతున్నాయి. 2018 నాటికి, వీడియో గేమ్స్ ప్రపంచవ్యాప్తంగా సంవత్సరానికి US$134.9 బిలియన్ల అమ్మకాలను సృష్టించాయి.<ref>{{cite web |title=Newzoo Key Numbers |url=https://newzoo.com/key-numbers/ |website=Newzoo |accessdate=20 May 2019 |archiveurl=https://web.archive.org/web/20190509014637/https://newzoo.com/key-numbers/ |archivedate=9 May 2019}}</ref>
 
1970 ల చివరలో మరియు 1980 ల ప్రారంభంలో బ్రిటన్లో అనేక వీడియో గేమ్ డెవలపర్లు ఉద్భవించారు.<ref>{{Cite news|url=https://www.bbc.com/news/newsbeat-46757989|title=How the UK became a major player in the gaming world|last=Blake|first=Jimmy|date=6 January 2019|work=BBC News|access-date=7 January 2019|language=en-GB|quote=The gaming industry as it now exists formed around the same time back in the late 70s early 80s - there were a small number of influential people in programming.|archive-url=https://web.archive.org/web/20190107043850/https://www.bbc.com/news/newsbeat-46757989|archive-date=7 January 2019|url-status=live}}</ref><ref name="bbc260418">{{cite news|url=https://www.bbc.com/news/technology-43907248|title=Sinclair Spectrum designer Rick Dickinson dies in US|date=26 April 2018|work=BBC News|archive-url=https://web.archive.org/web/20180427010243/http://www.bbc.com/news/technology-43907248|archive-date=27 April 2018|url-status=live|accessdate=27 April 2018|quote=the machines had "spawned a generation" of coders that had helped to establish the UK's reputation as a creative, game-making powerhouse|postscript=none}}; {{Cite news|url=https://www.bbc.co.uk/news/technology-17776666|title=Sinclair's ZX Spectrum turns 30|last=Kelion|first=Leo|date=23 April 2012|work=BBC News|access-date=26 April 2018|quote=The success was also driven by videogame sales - the machines were originally marketed as an educational tool but you ensured titles were ready at launch.|archive-url=https://web.archive.org/web/20180427120637/http://www.bbc.co.uk/news/technology-17776666|archive-date=27 April 2018|url-status=live}}</ref><ref>{{Cite book|url=https://books.google.com/?id=6u16DAAAQBAJ&pg=PA136#v=onepage&f=false|title=Introduction to the History of Computing: A Computing History Primer|last=O'Regan|first=Gerard|date=21 June 2016|publisher=Springer|isbn=978-3-319-33138-6|access-date=7 January 2019|archive-url=https://web.archive.org/web/20180627173544/https://books.google.co.uk/books?id=6u16DAAAQBAJ&pg=PA136&hl=en&sa=X&ved=0ahUKEwjbivCE3traAhVPFMAKHSlzCe4Q6AEIRTAG#v=onepage&f=false|archive-date=27 June 2018|url-status=live}}</ref>
 
==మూలాలు==
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"https://te.wikipedia.org/wiki/ప్రత్యేక:MobileDiff/2932222" నుండి వెలికితీశారు